Post by Oscar-RN on Aug 11, 2004 21:10:37 GMT -5
Reggie Spoke to the Public yet again, there is not footage, but there is a transcript.
Find it here:
cube.ign.com/articles/538/538073p1.html
Here are 4 cool lines from the speech:
" Hello, my name is Reggie¡Kand I'm addicted to my Blackberry. In fact, to me, it's a Crackberry."
"What is rare in the technology world is a product line than can maintain its dominance. If you do that for five years, it's called amazing. if you succeed for a decade, it's called unprecedented. but if you do it for 15 years, you can only call it one thing: Game Boy"
"LET ME POINT OUT THAT SO FAR IN 2004, ONCE AGAIN GAME BOY IS THE WORLD¡¦S BEST SELLING VIDEO GAME SYSTEM. "
AND FOR THE MOST IMPORTANT HINT THAT NINTENDO WILL RELEASE WIRELESS ONLINE GAMING:
"BUT WHAT IF YOU COULD DO IT WITH NO WIRES AT ALL? IN THE CURRENT VISION OF GAMERS¡KTHAT ¡¥WOW¡¦ WOULD BE THE HOLY GRAIL."
- MasTa
As an added, Reggie just owned the PSP:
"There is the issue of the older demographic. Everyone understands that over the years, the largest demographic of Game Boy users has been younger players.
Sony has been very gentlemanly in saying that they don't intend to compete for that audience¡Kthat their sights are set on players from the older teen years and up. And in fact, we aim to have the DS markedly increase the average player age when compared to the traditional Game Boy. But the key question is this: what do those older players want from a portable game machine¡Kif, indeed, they want a portable game machine at all? We believe Sony is choosing to hedge its bets with the inclusion of video and music playback in the PSP¡Ka 'game' machine, perhaps, for those who really aren't that much into games. But to be clear, I'm not implying that that approach doesn't make sense.
On the other hand, if we are talking about a hard core 20-something gamer, the question of consumer desire becomes more pertinent¡Xjust what, exactly, does that avid player want? The initial thought is pretty obvious¡Xif they love grand theft auto on their PlayStations¡Kthey should love it just as much on the PSP, right? Well, leaving aside the issue of specific content not jumping platforms very well, game developers have to consider how these older consumers will play. The vast majority of older hard core players have made a leisure time commitment to gaming. Your mother may play solitaire or hearts for ten minutes at a time. Your most passionate gaming buddies probably play for entire nights or weekends at a time¡Kbecause that's what they love.
Now, consider those games they play to immersion¡XHalo, Grand Theft Auto, Madden, Zelda¡Xand ask yourself this. Are they away from home for sufficient blocks of uninterrupted free time to repeat that immersion on a handheld device? How many 20 year olds really take regular three hour plane flights?
Eleven-year-olds spend half-day car trips in the back seat, playing Game Boy. 21-year-olds spend half-day car trips in the front seat, driving. Even if those blocks of time were available to them, how many older gamers wouldn't really rather wait and play those games at home, lying on the couch, blasting away on their big screens?
The less obvious answer here¡Xbut perhaps the more accurate one¡Xis that older gamers may well expect and accept a different kind of game experience on their portable. Probably games that offer limited but still exciting play sessions¡Kand ones that don't pretend to match the environment of their high tech living room setups. We call this 'inter'-tainment¡Xaction occupying short bursts of time between other activities.."
Plus:
I CAN PROMISE YOU YOU¡¦LL SEE THINGS YOU¡¦VE NEVER SEEN BEFORE.
/A RECENT ONLINE POLL BY GAMEFAQS-DOT-COM PUTS BUYING INTENT FOR NINTENDO D-S AT TWICE THAT FOR THE OUR NEW RIVAL¡KBUT LIKE THE UPCOMING ELECTION, IT¡¦S STILL TOO SOON TO MAKE ANY FIRM PREDICTIONS.
WHAT I CAN TELL YOU IS THIS--FOR THE NEXT FIFTEEN YEARS¡KJUST LIKE THE LAST 15¡KHANDHELD GAMING WILL BE KNOWN BY ONE NAME¡XNINTENDO.
Find it here:
cube.ign.com/articles/538/538073p1.html
Here are 4 cool lines from the speech:
" Hello, my name is Reggie¡Kand I'm addicted to my Blackberry. In fact, to me, it's a Crackberry."
"What is rare in the technology world is a product line than can maintain its dominance. If you do that for five years, it's called amazing. if you succeed for a decade, it's called unprecedented. but if you do it for 15 years, you can only call it one thing: Game Boy"
"LET ME POINT OUT THAT SO FAR IN 2004, ONCE AGAIN GAME BOY IS THE WORLD¡¦S BEST SELLING VIDEO GAME SYSTEM. "
AND FOR THE MOST IMPORTANT HINT THAT NINTENDO WILL RELEASE WIRELESS ONLINE GAMING:
"BUT WHAT IF YOU COULD DO IT WITH NO WIRES AT ALL? IN THE CURRENT VISION OF GAMERS¡KTHAT ¡¥WOW¡¦ WOULD BE THE HOLY GRAIL."
- MasTa
As an added, Reggie just owned the PSP:
"There is the issue of the older demographic. Everyone understands that over the years, the largest demographic of Game Boy users has been younger players.
Sony has been very gentlemanly in saying that they don't intend to compete for that audience¡Kthat their sights are set on players from the older teen years and up. And in fact, we aim to have the DS markedly increase the average player age when compared to the traditional Game Boy. But the key question is this: what do those older players want from a portable game machine¡Kif, indeed, they want a portable game machine at all? We believe Sony is choosing to hedge its bets with the inclusion of video and music playback in the PSP¡Ka 'game' machine, perhaps, for those who really aren't that much into games. But to be clear, I'm not implying that that approach doesn't make sense.
On the other hand, if we are talking about a hard core 20-something gamer, the question of consumer desire becomes more pertinent¡Xjust what, exactly, does that avid player want? The initial thought is pretty obvious¡Xif they love grand theft auto on their PlayStations¡Kthey should love it just as much on the PSP, right? Well, leaving aside the issue of specific content not jumping platforms very well, game developers have to consider how these older consumers will play. The vast majority of older hard core players have made a leisure time commitment to gaming. Your mother may play solitaire or hearts for ten minutes at a time. Your most passionate gaming buddies probably play for entire nights or weekends at a time¡Kbecause that's what they love.
Now, consider those games they play to immersion¡XHalo, Grand Theft Auto, Madden, Zelda¡Xand ask yourself this. Are they away from home for sufficient blocks of uninterrupted free time to repeat that immersion on a handheld device? How many 20 year olds really take regular three hour plane flights?
Eleven-year-olds spend half-day car trips in the back seat, playing Game Boy. 21-year-olds spend half-day car trips in the front seat, driving. Even if those blocks of time were available to them, how many older gamers wouldn't really rather wait and play those games at home, lying on the couch, blasting away on their big screens?
The less obvious answer here¡Xbut perhaps the more accurate one¡Xis that older gamers may well expect and accept a different kind of game experience on their portable. Probably games that offer limited but still exciting play sessions¡Kand ones that don't pretend to match the environment of their high tech living room setups. We call this 'inter'-tainment¡Xaction occupying short bursts of time between other activities.."
Plus:
I CAN PROMISE YOU YOU¡¦LL SEE THINGS YOU¡¦VE NEVER SEEN BEFORE.
/A RECENT ONLINE POLL BY GAMEFAQS-DOT-COM PUTS BUYING INTENT FOR NINTENDO D-S AT TWICE THAT FOR THE OUR NEW RIVAL¡KBUT LIKE THE UPCOMING ELECTION, IT¡¦S STILL TOO SOON TO MAKE ANY FIRM PREDICTIONS.
WHAT I CAN TELL YOU IS THIS--FOR THE NEXT FIFTEEN YEARS¡KJUST LIKE THE LAST 15¡KHANDHELD GAMING WILL BE KNOWN BY ONE NAME¡XNINTENDO.