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Post by benwayshouse on Jan 22, 2005 16:41:44 GMT -5
Well, we all know that Capcom is porting over RE4 to the PS2, and that GCN lost a very, VERY powerful exclusive ally. We all think that GCN will not be as successful as it would have been without it. But really, do you think that Capcom made a major mistake on this? We DO understand they did this to simply make a profit, of course. But, I found out quite a bit of things recently... 1) According to one of my late 2004 gaming magazines (Either PlayStation Monthly or GameInformer, I'm leaning towards GI but I could be wrong) said that Capcom's reason for RE4 to be ported to PS2 was because fans continuously asked them to port it to PS2, apparently. Makes sense, considering a majority of the Resident Evil titles were from the PlayStation/PS2. But then again... 2) Around Year's End, 800k GCN consoles were sold, very close to Xbox at a million. Right at this time? Possibly, RE4 might have been the cause, since people possibly do actually want mature games, and GameCube had the "it" Mature game right about now (Since according to an EBGames report, RE4 was the number one selling game of the week of 1/10 - 1/16, whereas Halo 2 and San Andreas are nowhere to be seen). So, if any of these new proud GCN owners are one of those fans (and let's assume they don't own a GCN for the RE revamp and RE0), then why did they buy a 'Cube for this version, and not the version they asked Capcom for? 3) It would still have been able to have been ported either way; an Exclusive, unless published by Nintendo, Sony or Microsoft, is able to be ported to another console after at least six months of being exclusive to that platform. So, RE4 would have been able to be on PS2 as of July of this year. Nintendo would've been smart to publish this themselves. Hey, it could happen! Capcom did develop Legend of Zelda: Oracle of Ages/Seasons, and the latest handheld Zelda, The Minish Cap. So why not publish it? It woulda kept it exclusive... So, with all this information at hand, one question remains: Will the PS2 version be as profitable as Capcom hopes for it to be? Cause RE4 is rakin' in some SERIOUS dough... I'd like to hear from you guys, cause this forum is serious and intelligent, since SEGA sees more fanboys than knowledgable forum-goers.
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Jason-RN
Ice Climber. Chill.
Posts: 8,126
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Post by Jason-RN on Jan 22, 2005 19:47:21 GMT -5
I think that the GCN version of RE4 is going to do much better than the PS2 version. The PS2 version of RE4 won't be out until the end of 2005. That's almost an entire year of RE4 being a GameCube exclusive. Because of this, most people that want to play RE4 are probably going to get the 'Cube version.
Also, the GameCube version of RE4 is going to have much better graphics than the PS2 version. That's another incentive for people to get the GCN version.
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Post by benwayshouse on Jan 22, 2005 20:43:27 GMT -5
I think that the GCN version of RE4 is going to do much better than the PS2 version. The PS2 version of RE4 won't be out until the end of 2005. That's almost an entire year of RE4 being a GameCube exclusive. Because of this, most people that want to play RE4 are probably going to get the 'Cube version. Also, the GameCube version of RE4 is going to have much better graphics than the PS2 version. That's another incentive for people to get the GCN version. Yes, the GCN version is of course the way to go, mainly because of higher visual quality, which unfortunately plenty will go for. And yet one more thing is wrong here: RE4 for GCN has been in development ever since the origin of GameCube; it was finished last year but delayed to miss the GTA/Halo 2 hype train. Well, Capcom has 11 months to finish the PS2 version. I think it may end up glitchy or something being amiss within the game, but good luck to Capcom, since PS2 IS capable of making pretty games. People just seem to doubt that and say "OHNOES! IT CAN BREAK EASILY!" or "OMG I PURPOSEFULLY BROKE MY PS2 TO SAY IT SUX AND BECOME A NINTENDO FANBOY!!!!!", which is dumb; sure, it's breakable, but WHO ON EARTH WILL HAVE AN ABUSIVE RELATION WITH THEIR CONSOLE!!! *breath* okay, I'm done now...
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Jehuty
Pianta
What bags? These bags? Well they're my bags now!
Posts: 229
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Post by Jehuty on Jan 22, 2005 20:57:31 GMT -5
Hmmm...I am probably gonna buy RE4 very soon..but I am not really a graphics person, so if I do plan on waiting I will play it on both consoles first and see which controller I like better. The Gamecube controller does feel kinda awkward for me for some reason o.o So I'll just have to see which works better. Gameplay>Graphics the way I see it.
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Jason-RN
Ice Climber. Chill.
Posts: 8,126
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Post by Jason-RN on Jan 23, 2005 4:13:49 GMT -5
Yes, the GCN version is of course the way to go, mainly because of higher visual quality, which unfortunately plenty will go for. And yet one more thing is wrong here: RE4 for GCN has been in development ever since the origin of GameCube; it was finished last year but delayed to miss the GTA/Halo 2 hype train. Well, Capcom has 11 months to finish the PS2 version. I think it may end up glitchy or something being amiss within the game, but good luck to Capcom, since PS2 IS capable of making pretty games. People just seem to doubt that and say "OHNOES! IT CAN BREAK EASILY!" or "OMG I PURPOSEFULLY BROKE MY PS2 TO SAY IT SUX AND BECOME A NINTENDO FANBOY!!!!!", which is dumb; sure, it's breakable, but WHO ON EARTH WILL HAVE AN ABUSIVE RELATION WITH THEIR CONSOLE!!! *breath* okay, I'm done now... LOL I think that because of the short developement time, the PS2 version isn't going to be nearly as good. It'll probably have a fair amount of glitches and I'm sure the game just won't play as well.
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Jehuty
Pianta
What bags? These bags? Well they're my bags now!
Posts: 229
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Post by Jehuty on Jan 23, 2005 4:16:28 GMT -5
LOL I think that because of the short developement time, the PS2 version isn't going to be nearly as good. It'll probably have a fair amount of glitches and I'm sure the game just won't play as well. I'm sure it will be fine, it is after all a port of the same game, so they should just need to tone the textures down a bit for the ps2, plus change some controls and actions around, other than that it should prettymuch be the same game.
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Jason-RN
Ice Climber. Chill.
Posts: 8,126
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Post by Jason-RN on Jan 23, 2005 4:17:25 GMT -5
I'm sure it will be fine, it is after all a port of the same game, so they should just need to tone the textures down a bit for the ps2, plus change some controls and actions around, other than that it should prettymuch be the same game. If Capcom doesn't rush it, the PS2 version will be pretty good. But, it seems like Capcom is going to try and release the PS2 version as soon as they can.
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Jehuty
Pianta
What bags? These bags? Well they're my bags now!
Posts: 229
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Post by Jehuty on Jan 23, 2005 4:20:32 GMT -5
If Capcom doesn't rush it, the PS2 version will be pretty good. But, it seems like Capcom is going to try and release the PS2 version as soon as they can. Hmmm, I was pretty sure it was going to be a year later. Either way, I am sure they will give it as good of a port as they can. Seeing the sales from Viewtiful Joe 2 and some recent games nobody really knows about, they need to milk as much money out of RE4 as possible. =/
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Post by Robinhood on Jan 23, 2005 10:17:43 GMT -5
I think that the GCN version of RE4 is going to do much better than the PS2 version. The PS2 version of RE4 won't be out until the end of 2005. That's almost an entire year of RE4 being a GameCube exclusive. Because of this, most people that want to play RE4 are probably going to get the 'Cube version. Also, the GameCube version of RE4 is going to have much better graphics than the PS2 version. That's another incentive for people to get the GCN version. I have to agree, By that time re4 will be a bit out of date, and by that time the horde of new games (including a new kirby game ) will arrive,and re4 will go down for the count.
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Post by Dan-RN on Jan 23, 2005 13:35:46 GMT -5
Both versions are going to be very profitable for Capcom. The GCN build will sell at least 500,000, probably more. The PS2 version is very likely to sell more than that, just because the PS2 has a bigger installed fanbase for the RE games. I think that's the reason the port is happening. If Nintendo made a F-Zero game for PS2 because of a deal it made with Sony, do you not think they would eventually port it to the GCN to rake in the larger fanbase and make a bigger profit?
Granted, that situation would never happen, but you see what I'm saying. The RE series has always been a PlayStation mainstay, and Capcom wants to make some more money.
The PS2 version will probably have a few bonuses and such, but everyone knows it won't be able to run as nice. The graphics HAVE to be downgraded. The GCN is a more powerful system, and even it has to run the game in letterbox format to keep up the graphic quality. The PS2 is liable to have graphical issues, especially since the development team of the GCN version isn't doing the port.
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Leverish
Phantom Ganon
You may have known me as "Nintendo Nerd"
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Post by Leverish on Jan 23, 2005 19:05:33 GMT -5
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Post by benwayshouse on Jan 23, 2005 19:10:46 GMT -5
Ummm, you'd buy the Xbox version?
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Leverish
Phantom Ganon
You may have known me as "Nintendo Nerd"
Posts: 921
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Post by Leverish on Jan 23, 2005 19:18:06 GMT -5
Ummm, you'd buy the Xbox version? Hell no I hate the Xbox, but the Xbox could support the graphics.
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Jason-RN
Ice Climber. Chill.
Posts: 8,126
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Post by Jason-RN on Jan 23, 2005 21:25:50 GMT -5
Well, the GameCube version of Viewtiful Joe did much better than the PS2 version. I'm guessing that the exact same thing will happen with RE4.
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Post by benwayshouse on Jan 24, 2005 8:34:58 GMT -5
Hell no I hate the Xbox, but the Xbox could support the graphics. Ummm.... why? Why are PS2 and Xbox so bad? Trust me, there are heaps of PS2 games you could only WISH were on GameCube. Liiiiike.... FFX, Xenosaga and such. Seriously, you won't be dissapointed when you buy a PS2.
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