Kirbster4
Metroid
Leave the job to Fox McCloud.
Posts: 663
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Post by Kirbster4 on Mar 27, 2005 23:44:10 GMT -5
Although my first reaction was one of suprise, the more I thought about it, the less suprised I was. A lot of games are coming out for the GC months, even years after they come out for the PS2 or Xbox. (Ghost Recon 2 for example.) Yeah true.
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Post by benwayshouse on Mar 30, 2005 8:42:27 GMT -5
Actually Soul Calibur 2 was originally made with the Triforce arcade board developed by Nintendo/Namco/Sega. I believe the original was built for GC, though I am not positive. Namco has always released SC titles in arcades before the home, and if they don't follow suit with SCIII it will just prove to me more that they just want another money-making sequel. Soul Calibur II was intended for the Dreamcast (It was planned for DC, but in 2001, when it was planned to release, SEGA went hardware bankrupt and had to drop DC support, forcing it to find a new home, which was multiplatform), but thanks to what is said in the parentheses SCII would be multiplatform. I think we all know why SCII sold so well... Link was on the GCN version. People, because of their 'kiddy' excuse, refuse to buy new Ninendo games, but this was different; most early adult gamers (if they still are)might have played the original 1987 Zelda as a kid, and they now play adult games. They must have refused Wind Waker due to the "kiddy" graphics. But this, they bought; it was much like the Link they remember, fighting the baddies in uber realistic 3D graphics (Those old Zelda graphics were as close to real as you could get, you know)and all. I just don't understand why this game went PS2 exclusive. Not a problem for me (So sue me if I own a PS2)but I know plenty of others will want it. I've read an interview with Yuji Naka, sayingPhantasy Star Universe will be PS2 exclusive as well.
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Post by Richard-RN on Mar 30, 2005 20:07:14 GMT -5
I can hardly blame Naka for the exclusive PSU to ps2. Though I own PSO I&II on GC I never played them online, and since Nintendo never supported the online aspect of it's system, it can't really expect developers to back it up. PSU is understandable; SCIII is far from it.
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Post by benwayshouse on Apr 1, 2005 11:58:37 GMT -5
I can hardly blame Naka for the exclusive PSU to ps2. Though I own PSO I&II on GC I never played them online, and since Nintendo never supported the online aspect of it's system, it can't really expect developers to back it up. PSU is understandable; SCIII is far from it. Agreed, Soul Calibur is a franchise that performed exceptionally well on all three platforms, regardless of exclusive character; when a game is seen as profitable on every platform the title is available on, you have to be pretty dumb to forget them and keep just one console audience (while SCII did best on GCN, PS2 was next in line and SCII Xbox was worst sales-wise).
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