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Post by Greg-RN on Apr 17, 2005 23:29:15 GMT -5
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Kirbster4
Metroid
Leave the job to Fox McCloud.
Posts: 663
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Post by Kirbster4 on Apr 18, 2005 6:17:54 GMT -5
Hey that's good Greg! Good job!
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Brian-RN
Supreme Lord of the Random Nintendo Forums!
Posts: 212
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Post by Brian-RN on Apr 18, 2005 18:38:05 GMT -5
GC always gets screwed over on Spliter Cell games (and Tom Clancy games in general.)
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Jehuty
Pianta
What bags? These bags? Well they're my bags now!
Posts: 229
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Post by Jehuty on Apr 18, 2005 18:41:33 GMT -5
GC always gets screwed over on Spliter Cell games (and Tom Clancy games in general.) Well..most of them involve online, so I am not surprised..but everything else is pretty unexcuseable.
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Kirbster4
Metroid
Leave the job to Fox McCloud.
Posts: 663
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Post by Kirbster4 on Apr 18, 2005 20:14:29 GMT -5
GC always gets screwed over on Spliter Cell games (and Tom Clancy games in general.) That is true well everyone thinks there a big hit so. As everyone says "It's what the people want."
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Post by Greg-RN on Apr 18, 2005 23:55:48 GMT -5
Nah, not even online would have helped the massive technical flaws of this game.
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Kirbster4
Metroid
Leave the job to Fox McCloud.
Posts: 663
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Post by Kirbster4 on Apr 19, 2005 6:00:55 GMT -5
Nah, not even online would have helped the massive technical flaws of this game. Wow. I think online is at least better than the real game.
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Post by Greg-RN on Apr 19, 2005 7:51:51 GMT -5
I just don't understand how graphically splendid titles such as Metroid Prime 2 and Resident Evil 4 can run without so much as a single frame-rate hiccup every now and then, while a severely downgraded version of Splinter Cell, which pales graphically to both of those titles, skips along almost constantly. I can't accept that they took any meaningful time to make a solid port, and it's certainly not something I can be satisfied with in the least bit.
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Post by sank90 on Apr 19, 2005 11:24:21 GMT -5
Great Job!
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Jason-RN
Ice Climber. Chill.
Posts: 8,126
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Post by Jason-RN on Apr 19, 2005 22:08:31 GMT -5
I just don't understand how graphically splendid titles such as Metroid Prime 2 and Resident Evil 4 can run without so much as a single frame-rate hiccup every now and then, while a severely downgraded version of Splinter Cell, which pales graphically to both of those titles, skips along almost constantly. I can't accept that they took any meaningful time to make a solid port, and it's certainly not something I can be satisfied with in the least bit. Ubisoft didn't put any effort into the GCN version... That's probably why it has so many frame-rate problems, as well as all of the other glitches you mentioned.
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