Agent Smith
Armos
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Post by Agent Smith on Nov 18, 2006 16:32:02 GMT -5
You lost me... So turn-based gameplay in Final Fantasy is bad, but turn-based gameplay in Advance Wars or Fire Emblem is apparently OK? What gives? I never said that, what i said is that slow paced action is an oxymoron...and i hate it. i never singled out any game...just stated an opionion
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Post by fatherlorris on Nov 19, 2006 6:13:39 GMT -5
civilization is a game series mainly based around the PC. it is fully turn based and has the perfect balance of economic and military strategy. what i said is that slow paced action is an oxymoron...and i hate it. but if you find slow paced games troublesome then it wont be the game for you.
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Post by Pilgrim John on Nov 20, 2006 9:21:31 GMT -5
You lost me... So turn-based gameplay in Final Fantasy is bad, but turn-based gameplay in Advance Wars or Fire Emblem is apparently OK? What gives? I never said that, what i said is that slow paced action is an oxymoron...and i hate it. i never singled out any game...just stated an opionion How is turn-based "slow-paced"? Each battle in Final Fantasy ends in about less than a minute for me, even when I try to induce strategies other than "Attack, Attack, Attack." Except for boss battles, but that's supposed to be longer anyway. Turn-based gameplay gives you time to think up strategies to take down enemies. You might think "fast-paced action is so rad!" but the sick truth is that there's really nothing to it. You just run and shoot in most of these "action" games. That's the very core. I choose strategy over mindless violence anyday. I'm saying this as a fan of action games as well, okay? It's not like I'm saying that just because I can plot my enemy's demise in Final Fantasy, that running loop-de-loops at high speed in Sonic the Hedgehog is lame. Because it's not. The one thing an action game DOES do right is capture a sense of excitement, like speed or violence. So either way, an RPG is every bit as good as an action game. But that also means that it's harder to pick out a favorite... Earthbound or Viewtiful Joe? Gunstar Heroes or Final Fantasy VI?
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Agent Smith
Armos
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Post by Agent Smith on Nov 21, 2006 19:25:11 GMT -5
but a minute is pretty long in games, and action is already fast paced.
and alot of action games do require thought process, like Splinter Cell, were you have to use stealth to accomplish your mission, resident evil, were you have to plan out weapon usage, puzzles, and other things to survive, and other games are the same way also.
not ever action game is about violence, infact, they are almost the same as your RPGs, save the earth, group or single person, place, or thing.
In conclusion, the only reason why i dont play RPGs is that i get bored battling the same battle over and over again, collect some artifact from a maze of some wizard dude, and then go and look for another item, and battle the same battle again, its boring, and i end up either getting a headache or a broken disk that i just wasted $50 on.
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Post by Waffle Monger on Nov 22, 2006 2:07:30 GMT -5
haha, and how many action games don't have the same redundant thing by your definition of an RPG?
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Post by Pilgrim John on Nov 22, 2006 14:30:52 GMT -5
haha, and how many action games don't have the same redundant thing by your definition of an RPG? It's like I said: run and shoot. Like in MEtal Gear Solid, you also have to get "this item" and put it "there", or you've got to talk to "that person" and collect "this item." It's hardly redundant, as you need good variety no matter which genre you choose. Variety of level designs and attack modes are good places to start. Personally, what I would enjoy is an action game with an RPG-style management system... which is a game I'm working on.
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Post by Waffle Monger on Nov 23, 2006 0:11:44 GMT -5
haha, and how many action games don't have the same redundant thing by your definition of an RPG? It's like I said: run and shoot. Like in MEtal Gear Solid, you also have to get "this item" and put it "there", or you've got to talk to "that person" and collect "this item." It's hardly redundant, as you need good variety no matter which genre you choose. Variety of level designs and attack modes are good places to start. Personally, what I would enjoy is an action game with an RPG-style management system... which is a game I'm working on. OH no, not sayign all action/adventure games are like that. I'm just saying that RPGs (some) aren't the only redundant game that Alex beleives them to be.
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Agent Smith
Armos
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Post by Agent Smith on Nov 23, 2006 19:57:23 GMT -5
exactly!
Im not saying that every RPG is redundant and pointless, im just saying that most of them bore me shitless. But some of my favorite RPGs are The Elder Scrolls, Fallout, and Diablo.
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Post by Pilgrim John on Nov 24, 2006 1:02:26 GMT -5
exactly! Im not saying that every RPG is redundant and pointless, im just saying that most of them bore me shitless. But some of my favorite RPGs are The Elder Scrolls, Fallout, and Diablo. You enjoyed "Take Forever to Get Anywhere" Elder Scrolls, but not any of the Final Fantasy games?
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Post by Waffle Monger on Nov 24, 2006 1:23:41 GMT -5
Elder Scrolls is sorta open-ended, so that robably influences he choice. am i right?
i prefer FF to Elder Scrolls. don't get me wrong, both series are great in their own way, but i like a structure story better. i don't like alternative endings either.
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Agent Smith
Armos
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Post by Agent Smith on Nov 24, 2006 12:36:50 GMT -5
I like open endedness (ie. non-linear), and oblivion beats FF in that, plus, i like enjoy the fact that i dont have to take turns to defeat an opponent, i enjoy realism.
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Post by Pilgrim John on Nov 24, 2006 14:36:04 GMT -5
I like open endedness (ie. non-linear), and oblivion beats FF in that, plus, i like enjoy the fact that i dont have to take turns to defeat an opponent, i enjoy realism. Realism? What you talkin bout, Willis? Remember, we're talking about video games, in which you can be anything or do anything, even if it's ridiculous. Gaming is anything but realistic. Mutant cyborgs, plumbers who can jump 10 feet in the air, hedgehogs who run real fast, time-traveling, casting magic spells, vampire-hunters, space marines, talking animals, you name it, it's what video games have. And not a bit of it is realistic. I never expect any realism in a game, nor do I want it really. I play games to get away from reality, to get my mind off things like war and famine, because that is realistic. Realism in a video game is a retarded idea.
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Post by benwayshouse on Nov 24, 2006 17:48:29 GMT -5
Honestly I like both. Final Fantasy's a wee bit overrated (At least FFX, it just didn't seem as cool as VIII or IX), but that doesn't mean anything too bad; it just overshadows the better RPGs, like Xenogears, Disgaea and Grandia II. I liked FFVIII for the customization options, and IX for such a polished system and nice characters and plot. Then there's the Tactics games, I never got too far in the original because of the skill level, but Advance was LOADS of fun, and for that I am POSITIVE I'd love FFXII (they were made by the same team and it's set in the same place) whenever that comes around.
Elder Scrolls was just fun, my friends say 'It's so fun I forgot there was a main quest' and such, I enjoyed roaming about swinging a stick at everything, getting chased out of villages and for miles having to evade the local authorities on horseback. The 'level with you' mechanic didn't really work that well since you could run from everything and then still beat the game at an early level, but FF8 used this as well and all you had to do was just fight and keep up with the leveling up and it'd just be normal. Oh, and the Oblivion quest with the raining dogs was GOLD.
Not exactly.. People buy into games like Grand Theft Auto because you won't get into trouble with the law. Sure, kids may be plagued with some issues after they try to buy it, but they shouldn't be playing them anyway if the parents are letting them buy it without the parents' full understanding of what it is, because that just shows they don't care enough about their kids. But for the people who are legally able to buy the games without any further questioning, they should have the sense to know that they can't do that stuff without getting some massive penalties, and that it's made so that you won't get into any trouble since it's a game.
I'm all for surrealism over realism, but I suppose it's justified that you let some things like GTA out of the gate for some people.
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Agent Smith
Armos
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Post by Agent Smith on Nov 25, 2006 19:21:19 GMT -5
I like open endedness (ie. non-linear), and oblivion beats FF in that, plus, i like enjoy the fact that i dont have to take turns to defeat an opponent, i enjoy realism. Realism? What you talkin bout, Willis? Remember, we're talking about video games, in which you can be anything or do anything, even if it's ridiculous. Gaming is anything but realistic. Mutant cyborgs, plumbers who can jump 10 feet in the air, hedgehogs who run real fast, time-traveling, casting magic spells, vampire-hunters, space marines, talking animals, you name it, it's what video games have. And not a bit of it is realistic. I never expect any realism in a game, nor do I want it really. I play games to get away from reality, to get my mind off things like war and famine, because that is realistic. Realism in a video game is a retarded idea. Im talking about a game that i can loose myself over, where it seems sooo real, with out the realness of life, that i can have my own separate world inside it.
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Post by Waffle Monger on Nov 25, 2006 22:09:21 GMT -5
Realism? What you talkin bout, Willis? Remember, we're talking about video games, in which you can be anything or do anything, even if it's ridiculous. Gaming is anything but realistic. Mutant cyborgs, plumbers who can jump 10 feet in the air, hedgehogs who run real fast, time-traveling, casting magic spells, vampire-hunters, space marines, talking animals, you name it, it's what video games have. And not a bit of it is realistic. I never expect any realism in a game, nor do I want it really. I play games to get away from reality, to get my mind off things like war and famine, because that is realistic. Realism in a video game is a retarded idea. Im talking about a game that i can loose myself over, where it seems sooo real, with out the realness of life, that i can have my own separate world inside it. oh. what you mean is more interaction and freedom. well thats cool and all, but ummm i wouldn't say realistic. graphics may be realistic however, but game freedom, no no no.
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