Post by *NormalGamer* on May 18, 2007 0:24:33 GMT -5
www.gamasutra.com/php-bin/news_index.php?story=13987
A couple of excerpts:
"On Downloadable Wii Games"
Do you know anything yet about downloadable original content on the Wii?
CS: We know a lot about that. There are some file size limitations that don't dovetail well with what we've currently got on PS3 and Xbox 360. I would love to put the content that we have on the Wii, and I think it's a great audience for the type of content, especially for Street Fighter and Puzzle Fighter. We're still thinking about ways that we can get that content to them, perhaps not downloaded, but perhaps with a consolidated retail SKU. We're still just tossing around ideas in our head.
But downloadable original content is possible? It's been hinted that it's possible, but it's still not coming yet.
CS: It's possible. I think you'll have to talk more to Nintendo about that. It's not a technical limitation thing, though. We're certainly going to be able to deliver. It's really more of them getting their process in place for approvals and their pipeline in place.
I know they have loads of people who want to make content, but I think it's a matter of some people turning on the spigot. We've been asked about bringing our stuff over. It's going to happen. Once that spigot is opened and the floodgates are unleashed, I'm sure you'll see loads of it.
Capcom And The PC Space
Why has Capcom had such a revived interest in the PC space?
CS: That's one of the things that we have been pushing very heavily from the U.S. Not just because of the U.S. PC market, but we're pushing it from the U.S. side with a much more global view of the world market. As much as I love Microsoft and Sony, if you look at a lot of the developing markets like China, South Korea, and India, the gaming platform of choice is the PC.
When you try and position yourself for the future, we think that there's a lot of opportunity on the PC, even outside of the developed and existing markets. E-distribution in particular on some of the things we're doing is one step towards that, on the smaller scale of things. You'll also hear us announcing some other initiatives on some larger products for PC, both out of Japan and out of the U.S. You'll see that taking another step further.
=================
*NG*: Interersting answers from Capcom. Would love to play a new version of Puzzle Fighter with WFC support. ^_^
Hopefully Nintendo gets those dev kits for original VC games out there to those developers. Third-parties like Capcom are fully prepared to do so with no hesitation.
A couple of excerpts:
"On Downloadable Wii Games"
Do you know anything yet about downloadable original content on the Wii?
CS: We know a lot about that. There are some file size limitations that don't dovetail well with what we've currently got on PS3 and Xbox 360. I would love to put the content that we have on the Wii, and I think it's a great audience for the type of content, especially for Street Fighter and Puzzle Fighter. We're still thinking about ways that we can get that content to them, perhaps not downloaded, but perhaps with a consolidated retail SKU. We're still just tossing around ideas in our head.
But downloadable original content is possible? It's been hinted that it's possible, but it's still not coming yet.
CS: It's possible. I think you'll have to talk more to Nintendo about that. It's not a technical limitation thing, though. We're certainly going to be able to deliver. It's really more of them getting their process in place for approvals and their pipeline in place.
I know they have loads of people who want to make content, but I think it's a matter of some people turning on the spigot. We've been asked about bringing our stuff over. It's going to happen. Once that spigot is opened and the floodgates are unleashed, I'm sure you'll see loads of it.
Capcom And The PC Space
Why has Capcom had such a revived interest in the PC space?
CS: That's one of the things that we have been pushing very heavily from the U.S. Not just because of the U.S. PC market, but we're pushing it from the U.S. side with a much more global view of the world market. As much as I love Microsoft and Sony, if you look at a lot of the developing markets like China, South Korea, and India, the gaming platform of choice is the PC.
When you try and position yourself for the future, we think that there's a lot of opportunity on the PC, even outside of the developed and existing markets. E-distribution in particular on some of the things we're doing is one step towards that, on the smaller scale of things. You'll also hear us announcing some other initiatives on some larger products for PC, both out of Japan and out of the U.S. You'll see that taking another step further.
=================
*NG*: Interersting answers from Capcom. Would love to play a new version of Puzzle Fighter with WFC support. ^_^
Hopefully Nintendo gets those dev kits for original VC games out there to those developers. Third-parties like Capcom are fully prepared to do so with no hesitation.