Post by Brian-RN on Aug 13, 2005 18:36:49 GMT -5
Wario Ware Twisted!
The Wario Ware series has been around for a while. When Microgame$ came out, it was hailed as one of the most original and wacky games of all time. Now, with the release of Twisted, the same can be said. Straight out, Twisted is one of the most fun games released in the last decade. With over 200 new mini-games and over 130 unlockables, Twisted not only makes up for Touched!’s lack of originality and value, but leaves the player wondering how anything could possibly be more fun.
Gyro technology has always been somewhat iffy. Kirby Tilt n’ Tumble really was all that innovative, yet it was a fun gimmick. This is not true of Twisted. Right off the bat, Twisted throws, or more spins the player into it’s world. Pretty much everything in the game uses the gyro. The menus, the unlockables, and the majority of the games. Twisted makes it feel like this is how Wario Ware was meant to be played.
Although, the Gyro presents one of the only problems in the game. Generally, people buy Gameboy games so that they can play them in the car or while traveling. This can’t be said of Twisted. Because of the Gyro, travel presents a problem while playing. Because when the vehicle or player turns, it affects gameplay. Of course, Wario Ware games have never been difficult, and the same can be said of Twisted. This means that playing/beating the game in the car isn’t impossible, just harder that usual.
But, back on a positive note, the games seem wackier than usual. This is probably due to the Gyro, but still, any fan will tell you that, although the entire series is one of the wackiest, Twisted just seems more…twisted. It’s hard to describe in words, but shaving a guys face and disarming a samurai with a katana (note: I finally got the Kat and Ana joke) is just a blast, more so than previous titles. Overall, this is one of the funniest games this reviewer has ever played.
Not only is this game fun, but it’s innovative too. Sure, the technology has been used before, but never to this level. Certain people will have the player spinning just a little bit, while others might have the player turning their GBA all the way around. Also, Kat and Ana’s level goes old school and is simply buttons, which is a nice break from all the twisty-turny crazyness, and is pure nostalgia, making many wonder why there isn’t another button-exclusive Wario Ware game.
Of course, no Wario Ware game is complete without some fun unlockables, and Twisted has them in spades, which may be an understatement, considering there are over 130 of them, each as wacky and crazy as the next (since when can you grate an SUV?) The souvenirs are separated into seven categories, some more interesting than others. They are made up of Records (just music that the player can ‘scratch’), Instruments, Figurines, Games, Doodads, Toys and Other. Each of these has a plethora of items to play with, or just simply sit back and listen to.
Of course, unlocking souvenirs seem to be the only reason to come back, as with most Wario Ware titles. Of course, there’s nothing bad about it, but the games aren’t much to come back too. Sure, they’re fun and wacky, but after playing them more than 10 times, they get kind of old. Sadly, some of the games are actually a little more fun than the actual Micro Games, but that’s to be expected, because the games are longer than 5 seconds.
Actually, some of the games are really fun. While very simple, each uses the gyro in a different way. Some even take a micro game and turn it into a game. While many of them take the path of Yoshi Touch N’ Go, and are only there for high scores, they’re fun to tinker with none the less.
One of the other problems (again) about Wario Ware is the length. Sure, they’re only 5 seconds long, but still, the game can be ‘beaten’ in less than an hour, even in the car. Once again, the souvenirs are really the only reason to come back. Well, that and unlocking all the mini-games. But that in itself only takes an extra hour. Still, the game is fun none the less.
Of course, part of this fun is attributed to the wacky back-stories each character has. While they don’t contribute anything, or even make much sense, but they’re fun, and keep the game going and wacky. One will have the player fighting off an evil monster, while another will have them entering a password. These, of course, accompany every Wario Ware game, but they’re still nice to have, as they give the game a flow.
Besides the souvenirs and microgames, Twisted doesn’t have much to turn back too. But unlocking all the souvenirs and getting all the high scores on the games is an accomplishment on its own. Not to say that Twisted is short, but they’re just not much to come back to. Sure, some of the games are fun to play for a while, but they weren’t built to give the gamer hours of fun.
But, to many gamers, none of this would matter if the game didn’t look good. Well, the good news is that Twisted looks good. Sure, it’s not the best looking GBA game, but with what it’s got, it looks pretty good. Some of the games look better than others, and some of the menus and levels are in 3D. Ok, so it’s not one of the best looking games for the GBA, but it still look pretty darn good.
Accompanying the graphics is the sound. The sound fits the game perfectly, and, like the graphics, they’re good but they’re not the best. Like the other games in the series, the sound is wacky and frantic, getting quicker and quicker to get the players pulse racing as the microgames get faster. Once again, they’re not the best, but they do their job and sound good doing it.
Overall, this is the funnest & funniest games I’ve ever played. While Twisting and Turning, it’s easy to get lost, and you’ll wish all games were like this. In fact, it’s hard to go back to plain GBA games after playing Twisted. So, if you’re a Wario Ware fan, this game is a must own. If you’ve never played a Wario Ware game, Twisted is a great place to start.
Overall: 9.0/10.0
The Wario Ware series has been around for a while. When Microgame$ came out, it was hailed as one of the most original and wacky games of all time. Now, with the release of Twisted, the same can be said. Straight out, Twisted is one of the most fun games released in the last decade. With over 200 new mini-games and over 130 unlockables, Twisted not only makes up for Touched!’s lack of originality and value, but leaves the player wondering how anything could possibly be more fun.
Gyro technology has always been somewhat iffy. Kirby Tilt n’ Tumble really was all that innovative, yet it was a fun gimmick. This is not true of Twisted. Right off the bat, Twisted throws, or more spins the player into it’s world. Pretty much everything in the game uses the gyro. The menus, the unlockables, and the majority of the games. Twisted makes it feel like this is how Wario Ware was meant to be played.
Although, the Gyro presents one of the only problems in the game. Generally, people buy Gameboy games so that they can play them in the car or while traveling. This can’t be said of Twisted. Because of the Gyro, travel presents a problem while playing. Because when the vehicle or player turns, it affects gameplay. Of course, Wario Ware games have never been difficult, and the same can be said of Twisted. This means that playing/beating the game in the car isn’t impossible, just harder that usual.
But, back on a positive note, the games seem wackier than usual. This is probably due to the Gyro, but still, any fan will tell you that, although the entire series is one of the wackiest, Twisted just seems more…twisted. It’s hard to describe in words, but shaving a guys face and disarming a samurai with a katana (note: I finally got the Kat and Ana joke) is just a blast, more so than previous titles. Overall, this is one of the funniest games this reviewer has ever played.
Not only is this game fun, but it’s innovative too. Sure, the technology has been used before, but never to this level. Certain people will have the player spinning just a little bit, while others might have the player turning their GBA all the way around. Also, Kat and Ana’s level goes old school and is simply buttons, which is a nice break from all the twisty-turny crazyness, and is pure nostalgia, making many wonder why there isn’t another button-exclusive Wario Ware game.
Of course, no Wario Ware game is complete without some fun unlockables, and Twisted has them in spades, which may be an understatement, considering there are over 130 of them, each as wacky and crazy as the next (since when can you grate an SUV?) The souvenirs are separated into seven categories, some more interesting than others. They are made up of Records (just music that the player can ‘scratch’), Instruments, Figurines, Games, Doodads, Toys and Other. Each of these has a plethora of items to play with, or just simply sit back and listen to.
Of course, unlocking souvenirs seem to be the only reason to come back, as with most Wario Ware titles. Of course, there’s nothing bad about it, but the games aren’t much to come back too. Sure, they’re fun and wacky, but after playing them more than 10 times, they get kind of old. Sadly, some of the games are actually a little more fun than the actual Micro Games, but that’s to be expected, because the games are longer than 5 seconds.
Actually, some of the games are really fun. While very simple, each uses the gyro in a different way. Some even take a micro game and turn it into a game. While many of them take the path of Yoshi Touch N’ Go, and are only there for high scores, they’re fun to tinker with none the less.
One of the other problems (again) about Wario Ware is the length. Sure, they’re only 5 seconds long, but still, the game can be ‘beaten’ in less than an hour, even in the car. Once again, the souvenirs are really the only reason to come back. Well, that and unlocking all the mini-games. But that in itself only takes an extra hour. Still, the game is fun none the less.
Of course, part of this fun is attributed to the wacky back-stories each character has. While they don’t contribute anything, or even make much sense, but they’re fun, and keep the game going and wacky. One will have the player fighting off an evil monster, while another will have them entering a password. These, of course, accompany every Wario Ware game, but they’re still nice to have, as they give the game a flow.
Besides the souvenirs and microgames, Twisted doesn’t have much to turn back too. But unlocking all the souvenirs and getting all the high scores on the games is an accomplishment on its own. Not to say that Twisted is short, but they’re just not much to come back to. Sure, some of the games are fun to play for a while, but they weren’t built to give the gamer hours of fun.
But, to many gamers, none of this would matter if the game didn’t look good. Well, the good news is that Twisted looks good. Sure, it’s not the best looking GBA game, but with what it’s got, it looks pretty good. Some of the games look better than others, and some of the menus and levels are in 3D. Ok, so it’s not one of the best looking games for the GBA, but it still look pretty darn good.
Accompanying the graphics is the sound. The sound fits the game perfectly, and, like the graphics, they’re good but they’re not the best. Like the other games in the series, the sound is wacky and frantic, getting quicker and quicker to get the players pulse racing as the microgames get faster. Once again, they’re not the best, but they do their job and sound good doing it.
Overall, this is the funnest & funniest games I’ve ever played. While Twisting and Turning, it’s easy to get lost, and you’ll wish all games were like this. In fact, it’s hard to go back to plain GBA games after playing Twisted. So, if you’re a Wario Ware fan, this game is a must own. If you’ve never played a Wario Ware game, Twisted is a great place to start.
Overall: 9.0/10.0