Post by *NormalGamer* on Apr 17, 2007 22:56:23 GMT -5
wii.ign.com/articles/781/781316p1.html
On VC support:
"IGN: A huge one on everyone's mind is price per download. What do you think of current prices, and where will we see Neo Geo games fitting in? Are they going to top the price of N64 titles, or be about on par?
Herman: With NES at essentially $5 and Super NES at $8, we'll be putting our games at just a little above the Super NES point."
"IGN: When will we see Neo Geo games hit the VC, and what regions are going to be getting them first?
Herman: We're aiming for a worldwide release, so that it's available for all regions at once. As far as the date, we're looking to start releasing games around mid-summer of this year."
"IGN: Getting into more on the virtual console - since that's the good stuff - what are SNK's overall goals for Wii VC support? Do you have a set amount or type of games you want to release a quarter, or how are you breaking down support?
Herman: It's not about us wanting to put everything out there at once of course. The way it will work between what Nintendo will allow and what we want to do ourselves is that we're planning for a limited number of games each month over the course of a year. We don't want it to be sporadic with one game here, and two or three over the next few months. We really want to have a flow where there are a couple of games available each month, and we'll keep adding to the library that way."
"IGN: When the time comes, will SNK be developing original content for the Virtual Console, or sticking to the retro scene?
Herman: I think for now we'll be sticking purely with the retro scene. There's plenty to do across a number of different categories, so for right now the Neo Geo is retro, and that's where we'll be involved with them at this point.
On Wii online support:
"IGN: As far as Wii's online goes, will SNK be working on any online titles in the near future, or is that an avenue you plan on going down at all?
Herman: Right now we're analyzing the projects we've got on the way for Wii, trying to figure out which will work for us in online, as there's a cost involved to add that into a Wii game, but as we go forward there's no question that we'll take advantage of that as other third parties are. In a previous interview before Wii released I commented that I wanted to see Nintendo really move forward with online, as that's something we couldn't get with GameCube, and now that it's here we're definitely going to support it.
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*NG*: Summer should be an awesome season. We should expect franchises like King of Fighters to have WFC support, the moment they finally announce it later in the year.
On VC support:
"IGN: A huge one on everyone's mind is price per download. What do you think of current prices, and where will we see Neo Geo games fitting in? Are they going to top the price of N64 titles, or be about on par?
Herman: With NES at essentially $5 and Super NES at $8, we'll be putting our games at just a little above the Super NES point."
"IGN: When will we see Neo Geo games hit the VC, and what regions are going to be getting them first?
Herman: We're aiming for a worldwide release, so that it's available for all regions at once. As far as the date, we're looking to start releasing games around mid-summer of this year."
"IGN: Getting into more on the virtual console - since that's the good stuff - what are SNK's overall goals for Wii VC support? Do you have a set amount or type of games you want to release a quarter, or how are you breaking down support?
Herman: It's not about us wanting to put everything out there at once of course. The way it will work between what Nintendo will allow and what we want to do ourselves is that we're planning for a limited number of games each month over the course of a year. We don't want it to be sporadic with one game here, and two or three over the next few months. We really want to have a flow where there are a couple of games available each month, and we'll keep adding to the library that way."
"IGN: When the time comes, will SNK be developing original content for the Virtual Console, or sticking to the retro scene?
Herman: I think for now we'll be sticking purely with the retro scene. There's plenty to do across a number of different categories, so for right now the Neo Geo is retro, and that's where we'll be involved with them at this point.
On Wii online support:
"IGN: As far as Wii's online goes, will SNK be working on any online titles in the near future, or is that an avenue you plan on going down at all?
Herman: Right now we're analyzing the projects we've got on the way for Wii, trying to figure out which will work for us in online, as there's a cost involved to add that into a Wii game, but as we go forward there's no question that we'll take advantage of that as other third parties are. In a previous interview before Wii released I commented that I wanted to see Nintendo really move forward with online, as that's something we couldn't get with GameCube, and now that it's here we're definitely going to support it.
------------------------
*NG*: Summer should be an awesome season. We should expect franchises like King of Fighters to have WFC support, the moment they finally announce it later in the year.