*NormalGamer*
Phantom Ganon
"I await the 'new generation' of video gaming." - *NG*
Posts: 912
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Post by *NormalGamer* on Jun 25, 2007 2:10:20 GMT -5
*Daily update: June 25-29*
And so we begin the week(final week of June) with a big update: A new & returning character!
www.smashbros.com/en_us/characters/zelda.html
Our favorite Hyrulian princess is back. In Twilight Princess form. I can't wait to see what kind of "FS" she has.
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Post by fatherlorris on Jun 25, 2007 10:19:12 GMT -5
Zelda has changed, Link has changed, I just wonder what Sheik will look like.
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Post by Pilgrim John on Jun 25, 2007 11:36:40 GMT -5
Zelda has changed, Link has changed, I just wonder what Sheik will look like. Well, there IS the chance Shiek won't return. After all, this one is based on the TP design, and Shiek was nowhere to be found in that game.
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Post by fatherlorris on Jun 25, 2007 12:08:40 GMT -5
Zelda has changed, Link has changed, I just wonder what Sheik will look like. Well, there IS the chance Shiek won't return. After all, this one is based on the TP design, and Shiek was nowhere to be found in that game. They can't get rid of Shiek, the whole point of Zelda as a character is that she can alternate between strengths (Zelda with the power and range, and Shiek with the speed and the close combat)
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*NormalGamer*
Phantom Ganon
"I await the 'new generation' of video gaming." - *NG*
Posts: 912
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Post by *NormalGamer* on Jun 25, 2007 13:10:05 GMT -5
Zelda has changed, Link has changed, I just wonder what Sheik will look like. Well, there IS the chance Shiek won't return. After all, this one is based on the TP design, and Shiek was nowhere to be found in that game. Yeah, plus the Zelda in SSBM is most definitely based on OOT. Still, we don't know all of the moves for the TP Zelda in SSBB, yet.
*update June 26, 2007*
www.smashbros.com/en_us/music/music04.html
Takes you back, dosen't it? ^_^ This update features a soundtrack containing songs from the best-selling N64 Zelda game, Ocarina of Time.
Can't wait to see the stage that has this tune.
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Post by Pilgrim John on Jun 26, 2007 12:54:27 GMT -5
Can't wait to see the stage that has this tune. Chances are, it's something Zelda-related.
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Post by fatherlorris on Jun 26, 2007 13:57:47 GMT -5
Beautiful.
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*NormalGamer*
Phantom Ganon
"I await the 'new generation' of video gaming." - *NG*
Posts: 912
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Post by *NormalGamer* on Jun 27, 2007 2:06:36 GMT -5
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Post by fatherlorris on Jun 27, 2007 10:17:15 GMT -5
I can't wait to see snake suffer this fate .
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*NormalGamer*
Phantom Ganon
"I await the 'new generation' of video gaming." - *NG*
Posts: 912
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Post by *NormalGamer* on Jun 28, 2007 2:18:11 GMT -5
*update* June 28, 2007
Looks like we have another "Game Mode" update:
www.smashbros.com/en_us/gamemode/various/various02.html
For this update, you can enter any name of your choice before the fight. This was in the previous SSB(Melee) and now it's back with a new update. Sakurai explains more which relates to the four control modes so click the link above.
The question now is this: Could this 'updated' version of the name entry be a sign of what's to come for online play in SSBB?
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Post by Pilgrim John on Jun 28, 2007 22:32:44 GMT -5
Oosh.... the Names update was even lamer than the Banana Peel update.
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KoE_Hades
Heracross
Fear me more than death. For I am its God.
Posts: 4,386
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Post by KoE_Hades on Jun 29, 2007 0:33:57 GMT -5
Whoa... Zelda looks completely diffrent. And much hotter.
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*NormalGamer*
Phantom Ganon
"I await the 'new generation' of video gaming." - *NG*
Posts: 912
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Post by *NormalGamer* on Jun 29, 2007 2:10:30 GMT -5
@ *KOE*
Indeed. ^_^
*final update of the week June 29, 2007*
www.smashbros.com/en_us/characters/wario.html
A showcasing of Wario's special moves in more detail. Both of which we have seen before in the first SSBB trailer at last year's E3.
And thus ends the June 25-29 daily updates for the week. As well as the end of daily updates in June.
Come July 2007, we should get better daily updates on the first week till E307 comes. ^_^
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Post by Pilgrim John on Jun 29, 2007 11:03:55 GMT -5
This isn't actually the first time passing gas was featured as an attack. Its very first usage in a video game was the TurboGraf-X 16's Kato & Ken, which was translated as "J.J. & Jeff" in America. However, theirs was nowhere near as potent as Wario's. Phew.
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Post by fatherlorris on Jun 29, 2007 13:45:41 GMT -5
This isn't actually the first time passing gas was featured as an attack. Its very first usage in a video game was the TurboGraf-X 16's Kato & Ken, which was translated as "J.J. & Jeff" in America. However, theirs was nowhere near as potent as Wario's. Phew. Don't forget Tekken 3 with 'Gon with the wind'
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